Soba pobega - mednarodne priložnosti za mlade (eng. Escape room - international opportunities for youth)

Zavod Nefiks

Media materials:

Organisation:

Zavod Nefiks

Country:

Slovenia

About organisation:

Zavod Nefiks is an NGO dedicated to supporting young people and youth organizations in recognizing, showcasing, and promoting their non-formal skills and competencies. Our ultimate goal is to provide career guidance for young people through a range of activities. To achieve this, we conduct various promotional activities to raise awareness about non-formal learning and organize educational events like courses, seminars, and workshops to enhance the skills of young people and promote entrepreneurship.We are an Eurodesk multiplier office and we regularly inform young people and youth workers about international opportunites and support them in applying for projects and participating in mobilites.You can read more about our organisation at http://www.talentiran.si/index.php?option=com_content&view=category&layout=blog&id=54&Itemid=660

Contact person:

Nives Felić

Title of the project

Soba pobega - mednarodne priložnosti za mlade (eng. Escape room - international opportunities for youth)

Start date:

March 30, 2023

End date:

October 20, 2023

Source of funding:

The projects main source of funding was Javni zavod Mladi zmaji (local public entity with 8 youth centers in Ljubljana) through their annual call for projects for youth.Another source of funding was Slovenian Office for youth (through the regular yearly funding).A secondary source of funding was ESC, because 2 ESC volunteers were involved in the creation of the escape room.Slovenian NA MOVIT provided E+ and ESC promotional materials for participants.Slovenian railways donated some props.

Objectives:

Our main objective was to inform young people (aged 13 to 30) about the opportunites that Erasmus+ and ESC offer them. To make it fun and interactive, so young people would actually want to participate in the workshop, we created an educational escape room. Escape rooms in general are something that young people enjoy and willingly participate in.In March 2023 we started developing the escape room together with our ESC volunteers and created a game that fit in a single suitcase that could be carried around from youth center to youth center so we brought the activity to the youth. The story of the game goes like this: Participants embark on a DiscoverEU journey and on the train they find a forgotten suitcase, their task is to figure out who is the owner and to contact them. The contents of the suitcase include a learning diary, Youthpass certificates and several other objects that belong to a former ESC volunteer and participant in youth exchanges that was returning home from one of her mobilites. After the game we have a short discussion about what kind of projects they can participate in and how. From April to October 2023 we implemented the escape room in 13 different locations (10 in Ljubljana, 2 in Koper and 1 in Postojna). More than 150 young people participated (including young people with fewer opportunities, young people with autism and NEET). The escape room is still available and we will continue using it for informing young people about mobility opportunities.

Why does it correspond to the thematic category:

Our project corresponds to the Creative Youth Information category because we found a way to present the information to the young people that would never attend a presentation on the same topic. Through the game and with the discussion in the end, the participants learned about Erasmus+ and ESC, and in the future when they see this programs they will recognise them and know what they are about (at least they will know that it's something good for them). One of the props in the game is a "DiscoverEU train ticket" that has a QR code that leads the participants to an online activity (https://ljubljana.cityoflearning.eu/sl/activities/15902) where they can find more information about youth exchanges, volunteering and DiscoverEU. We enouraged the participant to take the "tickets" home as a souvenir. Also we gave out usefull promotional materials that the NA provided so each participant took home something with the Erasmus+ and/or ESC logo. So everytime they look at or use this objects they are reminded of the activity and the international opportunities.

The impact the initiative had on young people and the local community:

Young people that participated in the activity are now aware of the opportunites offered to them by Erasmus+ and ESC, they also know that they can get more information about this programs at our Eurodesk point or from the youth workers in the youth centers where we implemented the activity. The youth workers that work in the youth centers also learned more about this programs and know that they can come to us as the Eurodesk multiplier office for more information. Other Eurodesk points have contacted us to help them create something similar.

How it ensured the visibility and promotion of Eurodesk:

Eurodesk logo was included in the "train ticket" that the participants received in the game and took home as a souvenir, it was also included in all our social media posts (stories, reels), posters that were distributed to the youth centers and on the sign up sheets.We also informed all of the participants that we are a Eurodesk multiplier and they can come to us if they need any information.

How it respected the green principles:

All the materials except for the "train tickets" that each participant received and one A5 piece of paper per group that the participants had to cut in the game, were reused in all the implementations of the activity. We printed only a limited number of posters - just enough to hang in all the participating youth centers and instead of promotional leaflets we provided a QR code that leads the participants to more information. For the evaluation questionnaire we also provided a QR code that leads to an online form.

Our main objective was to inform young people (aged 13 to 30) about the opportunites that Erasmus+ and ESC offer them. To make it fun and interactive, so young people would actually want to participate in the workshop, we created an educational escape room. Escape rooms in general are something that young people enjoy and willingly participate in.
In March 2023 we started developing the escape room together with our ESC volunteers and created a game that fit in a single suitcase that could be carried around from youth center to youth center so we brought the activity to the youth. The story of the game goes like this: Participants embark on a DiscoverEU journey and on the train they find a forgotten suitcase, their task is to figure out who is the owner and to contact them. The contents of the suitcase include a learning diary, Youthpass certificates and several other objects that belong to a former ESC volunteer and participant in youth exchanges that was returning home from one of her mobilites. After the game we have a short discussion about what kind of projects they can participate in and how.
From April to October 2023 we implemented the escape room in 13 different locations (10 in Ljubljana, 2 in Koper and 1 in Postojna). More than 150 young people participated (including young people with fewer opportunities, young people with autism and NEET). The escape room is still available and we will continue using it for informing young people about mobility opportunities.