The project aimed to empower young people to participate in democracy by informing them about EU elections and international mobility opportunities. Through an interactive online event (1 hour and 11 minutes), we highlighted various EU-funded programmes such as Erasmus+, DiscoverEU, the European Solidarity Corps, and international study and training opportunities. The event was designed to inspire, educate, and engage young people by providing real-life experiences from their peers.
Main objectives:
- Raise awareness about the importance of the EU elections and encourage young people to vote.
- Provide accessible and engaging information about EU mobility programmes.
- Promote peer-to-peer learning.
- Ensure that young people understand how EU policies shape their opportunities.
Target audience:
- Our main audience was young people aged 16 to 30. We targeted youth considering studying, training, or volunteering abroad.
Activities and methods:
- Live online event with information on opportunities and funding programmes.
- Peer-to-peer storytelling: Young people shared their personal experiences abroad, making the information engaging and authentic. Luisa explained about DiscoverEU and ESC in Finland, Luzie about an Erasmus+ semester in Sweden, and Mara about vocational training (Erasmus+) internships in Finland and Latvia.
- Discussion on the EU elections, emphasising why voting matters for youth programmes.
- Q&A session, allowing participants to interact directly with speakers.
- After the online event, the video was uploaded to YouTube to reach a wider audience.
- Social media promotion to maximise outreach and Eurodesk visibility.
Eurodesk visibility:
Eurodesk was featured prominently throughout the project:
- We used the Eurodesk logo and CI.
- We promoted the event via our Eurodesk website and our YouTube channel, explaining Eurodesk and its counselling opportunities.
- Direct references in discussions. We emphasised Eurodesk as the key source for youth mobility information, ensuring visibility among our target audience.